- Oct 6, 2008
- 1,948
- 446
Ok, have searched the web, tried several links and all of them seem to indicate that I have propper set up correctly.
When I run compile nothing happens :angry:
This leads me to three questions:
1] I'm on Windows 7 and when I hit run I have seen the black compile window open and then close almost instantly.
2] Maybe I don't have it set up correctly. Can I confirm with you guys:
a] Where should the materials go? I'm using custom materials for my space themed map.
b] Where do I put my vmf? Does it matter?
3. The propper entity in hammer (and this might be the cause of the no-working)
a] the model name
b] the materials path
---- what's the best way to get this set up so that you can find everything so when you go to pack the map it's easy to find? I was thinking that it would be nice to have all the custom models in one spot for this.
I used to have it working great before steampipe now I'm scratching my head.
Thanks
add on - can you use propper to make animated models too?
When I run compile nothing happens :angry:
This leads me to three questions:
1] I'm on Windows 7 and when I hit run I have seen the black compile window open and then close almost instantly.
2] Maybe I don't have it set up correctly. Can I confirm with you guys:
a] Where should the materials go? I'm using custom materials for my space themed map.
b] Where do I put my vmf? Does it matter?
3. The propper entity in hammer (and this might be the cause of the no-working)
a] the model name
b] the materials path
---- what's the best way to get this set up so that you can find everything so when you go to pack the map it's easy to find? I was thinking that it would be nice to have all the custom models in one spot for this.
I used to have it working great before steampipe now I'm scratching my head.
Thanks
add on - can you use propper to make animated models too?
Last edited: