I'm sorry I've gotta do this, but...
For the past couple of days, I've been trying to compile a model of a gas canister I made in Blender using the Blender Source Tools, for the upcoming Arctic Theme Pack. I thank everyone for their help so far in solving the issues that have come up, but this is just one final roadblock that I can't traverse over or around, even with the help I've gotten specifically for it.
I've scoured the interwebs for solutions, yet I can not seem to compile my model with textures. The generic purple checkerboards show up on the model's surface. Here's a link to the files I've used, and if anything is missing, just post here what you need. I've purposely removed the folder directory paths in the .blend, so you're going to have to reroute them (not that you wouldn't have to anyway). Please do not look into the file information for my IRL name or personal info. Once you are done, please email the complete files to kubeking4556@gmail.com with any further instructions related to putting any needed files in their proper directories/folders. I want to sincerely thank you for taking time out of your day to what must be but an annoyance. I will try to credit those who help how I can (most likely through in the description of a download page for the model).
One more note: I'm going to try to stop asking for such explicit help for these kinds of problems, so if you could, when you email me, could you provide more in-depth instructions relating to compiling the model with textures? I'll also use the updated .qc and .blend for future reference, so if you could include those as attached files, that would be sunglasses worthy. :thumbup1:
Sincerely,
KubeKing4556
#arctichype
P.S. Here's where that #arctichype comes from, in case you're wondering:
And here's a rough compile of what the model should look like (this + phong shading):
For the past couple of days, I've been trying to compile a model of a gas canister I made in Blender using the Blender Source Tools, for the upcoming Arctic Theme Pack. I thank everyone for their help so far in solving the issues that have come up, but this is just one final roadblock that I can't traverse over or around, even with the help I've gotten specifically for it.
I've scoured the interwebs for solutions, yet I can not seem to compile my model with textures. The generic purple checkerboards show up on the model's surface. Here's a link to the files I've used, and if anything is missing, just post here what you need. I've purposely removed the folder directory paths in the .blend, so you're going to have to reroute them (not that you wouldn't have to anyway). Please do not look into the file information for my IRL name or personal info. Once you are done, please email the complete files to kubeking4556@gmail.com with any further instructions related to putting any needed files in their proper directories/folders. I want to sincerely thank you for taking time out of your day to what must be but an annoyance. I will try to credit those who help how I can (most likely through in the description of a download page for the model).
One more note: I'm going to try to stop asking for such explicit help for these kinds of problems, so if you could, when you email me, could you provide more in-depth instructions relating to compiling the model with textures? I'll also use the updated .qc and .blend for future reference, so if you could include those as attached files, that would be sunglasses worthy. :thumbup1:
Sincerely,
KubeKing4556
#arctichype
P.S. Here's where that #arctichype comes from, in case you're wondering:
Spread the word!#arctichype
And here's a rough compile of what the model should look like (this + phong shading):
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