So, I played a map on one of those impromptu servers, and I got mad at it. It had bad design, poor flow, and generally made me very very mad.
Infact, I got so mad that I wanted to create a map just so that I could get something better than whatever in the fuck that thing was. So I started on a KOTH map, and made a point, and then that quickly changed. As you all know, from that one infamous gameday, I had made a map called cp_raise.
Raise ended up being my single worst map of all time. It received a universally negative reaction from the entire server, and even had multiple people leave DURING the test. And that was just the first map of the gameday. It was a Linear A/D map, and it ended up being too small, too low, and too shit.
So I gave up. I simply gave up, and I dumped all my maps into a thread that nobody picked up. Everyone told me to stay, and take another go at mapping, but I was demotivated, saddened by the disgusting response that Raise received. What I thought had been my bestest design ever ended up being the worst. I was done with mapping, and I walked off from Hammer.
Then, recently I made a TTT map, known as ttt_recieving. It taught me that I could map, and I ended up completing the map to 100% percent. (Still need to release it) And I had faith again. Along with another project (Which you guys have seen various teasers for) I returned to TF2.
And now cp_garish is coming. When, I don't know, but I am going to make sure that this one is actually half decent before I put it out for the world.
Infact, I got so mad that I wanted to create a map just so that I could get something better than whatever in the fuck that thing was. So I started on a KOTH map, and made a point, and then that quickly changed. As you all know, from that one infamous gameday, I had made a map called cp_raise.
Raise ended up being my single worst map of all time. It received a universally negative reaction from the entire server, and even had multiple people leave DURING the test. And that was just the first map of the gameday. It was a Linear A/D map, and it ended up being too small, too low, and too shit.
So I gave up. I simply gave up, and I dumped all my maps into a thread that nobody picked up. Everyone told me to stay, and take another go at mapping, but I was demotivated, saddened by the disgusting response that Raise received. What I thought had been my bestest design ever ended up being the worst. I was done with mapping, and I walked off from Hammer.
Then, recently I made a TTT map, known as ttt_recieving. It taught me that I could map, and I ended up completing the map to 100% percent. (Still need to release it) And I had faith again. Along with another project (Which you guys have seen various teasers for) I returned to TF2.
And now cp_garish is coming. When, I don't know, but I am going to make sure that this one is actually half decent before I put it out for the world.
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