- Oct 6, 2008
- 1,947
- 445
I've been thinking of two ways to end off my payload map:
1. Cart falls in and boom, or
2. Looking at the picture below, I was thinking of having the cart transport the power ball to the endpoint into a cart holder. The Powerball would then drop down through the center of the cart (since it's hollow) into the pit and then the boom. If you look at the cart - how would you like to see it modified since currently there is a floorplate on the bottom of it that the ball would have to go through in it's current state:
How to I rotate a door? Currently, it rotates sideways (when looking at it in game) in an arch but I can't get it to rotate verticle on a corner. I also can't get it to stop and only need it to go 45-90 degrees.
1. Cart falls in and boom, or
2. Looking at the picture below, I was thinking of having the cart transport the power ball to the endpoint into a cart holder. The Powerball would then drop down through the center of the cart (since it's hollow) into the pit and then the boom. If you look at the cart - how would you like to see it modified since currently there is a floorplate on the bottom of it that the ball would have to go through in it's current state:
How to I rotate a door? Currently, it rotates sideways (when looking at it in game) in an arch but I can't get it to rotate verticle on a corner. I also can't get it to stop and only need it to go 45-90 degrees.