[WIP] avantiville

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
Hi everyone...

Been meaning to post in here. Just posting some info on my map along with some progress screenshots.

First off (for all you smack talkers saying avantiville sux), I never intended on the avantiville to be released to the "public" someone basically leaked it. It was meant to be a "mess-around" map for when we did fun nights on our private server.... and I did cp style cuz the SDK hadn't even been released yet and didnt want to trial and error to learn the new game entities...

OK now that you know I'm making a REAL avanti... sourcified, check out the new screenies....

Even tho these screenshots just dont do it justice. There are lots of environmental things going on, wind, dust clouds, smoke, a water fall, sounds. Its coming together very nicely

http://i157.photobucket.com/albums/t51/l3eeon/cp_avantiville_b5_0060013.jpg

http://i157.photobucket.com/albums/t51/l3eeon/cp_avantiville_b5_0060011.jpg

http://i157.photobucket.com/albums/t51/l3eeon/cp_avantiville_b5_0060007.jpg

http://i157.photobucket.com/albums/t51/l3eeon/cp_avantiville_b5_0060008.jpg

http://i157.photobucket.com/albums/t51/l3eeon/cp_avantiville_b5_0060009.jpg

http://i157.photobucket.com/albums/t51/l3eeon/cp_avantiville_b5_0060010.jpg
 
Last edited:

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Looks good man for these early screenshots :)

But...

hl2 sky and hl2 grass textures has to be replaced. :)
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
Can I not add them like a custom texture using pakrat? I'm liking the way I have it set up, the dirt looks ugly.


...and Im using that sky cuz I couldnt get a TF2 sky to buildcubemaps, but Im still farting around with it.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
Ill let you know what happens
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
has anyone made a grass/rock blend for TF2 yet?
Id rather get rid of the rocks than get rid of the grass...
avanti isnt avanti with out the grass! lol

or maybe Ill use some HL2 rocks to go with the HL2 texture.... IDK


I hear what you guys are saying tho. TBH, Im just an amatuer so Im sure my n00by skillz will show! lol


The lighting gets changed everytime I compile it! lol

Im adjusting the angle to be more stright up and down and turning the brightness up. I like the color/fog combo finally
 

hacky

L2: Junior Member
Dec 13, 2007
83
0
It's not just the rocks, but I think what you need to do depends on what you're going for. There's just so much detail in the grass and dirt because of how grainy it is, while all the textures around it are far more solid-color and stylized for tf2.

I think you can find a grass and dirt blend among the TF2 textures. I've seen several maps use it.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
ahhhhhh

I found the TF2 grass/dirt I needed... looks way better thanks for the push guys
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
looking pretty good so far
It looks quite open, how much of the map is being rendered at any one time? And whats your framerate compared to stock maps?
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
Ya Id say the map is pretty open...

I when I run my at 1280x800 full detail no HDR Im getting a solid 50-80 fps, where as Im getting 60-90 on granary and 70-100 on 2fort with same settings....

The map is basically divided into "rooms" by the skybox to keep huge open areas to a min. The cliff will be a good divider that happens to land right in the middle of the map too.

However, I have not started optimizing it. After the optimizing Im positive I can make it a very fps friendly map.
 

Fragimus_Max

L3: Member
Jan 13, 2008
146
57
I am a fan of any map remake from TFC.

I played your original Avantiville, and yeah, it was a bit brutal... but "mapping ain't easy" and I liked bringing back old memories of waiting for my extra MIRV grenades backpack as an HWGuy just before turning the corner and heading towards checkpoint two. :)

The new map looks great - the spawn area is much more like the original now. I'm looking forward to playing it.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
I liked bringing back old memories of waiting for my extra MIRV grenades backpack as an HWGuy just before turning the corner and heading towards checkpoint two. :)


:sad:
*sniffle sniffle*
I know I kinda miss the cool secondary nades
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
Ya it'll be very similar to avanti...
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
Similar? or the original layout. I mean it's hard for me to tell in the screenshots but it looks like it's been changed a lot.