TF2 Water Reflections Problem

tehmapmakah

L1: Registered
Feb 7, 2015
1
0
Hello guys,
I am almost finished with my tf2 map, but have encountered a problem and can't seem to fix it.
I have a 3d skybox with cubemaps built, but when i look into the horizon i can see black in the distance?
4657CAD006DF0BDC0BAE909662439D29C2C362DF
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Skybox water is borked in all maps. This is just how Source handles water in the distance

The only thing I'd try is using another water texture with real-time reflections. Try using water_2fort_expensive to see if that helps. It reflects everything in real-time, whereas this water is cubemapped (or static reflections). If that doesnt work simply dont make a huge open ocean. It's simple as that. Keep in mind Source is an old engine. The water shader is a VERY powerful shader but it doesn't work so well in the skybox.
 

HQDefault

...what
aa
Aug 6, 2014
1,056
535
Skybox water is borked in all maps. This is just how Source handles water in the distance

The only thing I'd try is using another water texture with real-time reflections. Try using water_2fort_expensive to see if that helps. It reflects everything in real-time, whereas this water is cubemapped (or static reflections). If that doesnt work simply dont make a huge open ocean. It's simple as that. Keep in mind Source is an old engine. The water shader is a VERY powerful shader but it doesn't work so well in the skybox.

Seriously, you know almost everything about cubemaps, and on top of that, your name is actually cubemap :3
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Seriously, you know almost everything about cubemaps, and on top of that, your name is actually cubemap :3

I know a fair bit about how Source renders stuff, yeah. But mostly BECAUSE SOURCE IS ONE OF THE FEW GAME ENGINES IN EXISTENCE THAT SUPPORT REAL-TIME REFLECTIONS. Like seriously. Even the shiny new engines use either static reflections or environment maps. But Source is like nah-ah, ima do that real-time bitches. Impressive for a 10-year-old engine.