In maps like Pipeline and Nightfall, the large ramps on the last point seem kind of arbitrarily placed, compared to some of the flat payload maps like goldrush, where the payload tracks don't seem out of place.
Do you have any ideas or examples (not necessarily payload) where such a ramp area fits in better with the rest of the map?
Do you have any ideas or examples (not necessarily payload) where such a ramp area fits in better with the rest of the map?