Well, ever since payload race was released i was already thinking about having blue push 2 carts. Basicly forcing the red team to spread their spam while blue becomes capable of pushing 1 cart. Not only that, only 1 cart has to finish to win the map and not both allowing both to use the same pit. The pit itself isnt in the entity work though, i used the normal midcap.
So for this i made a short concept:
Download VMF: http://dl.dropbox.com/u/2070422/dpl/dpl_concept_a1.vmf
Download BSP: http://dl.dropbox.com/u/2070422/dpl/dpl_concept_a1.bsp
Known issues:
- I havent activated the timer yet the entity is there (the entity work was based on ABS' gametype library).
- The carts show tracks in 2 colors. Im aware its set in the payload watcher but setting both to blue made both tracks show in the blue hud instead of changing the path color. The outline of 1 cart is also red for that same reason.
Oh, and after posting the topic i noticed the name should say dual instead of duel.
So for this i made a short concept:
Download VMF: http://dl.dropbox.com/u/2070422/dpl/dpl_concept_a1.vmf
Download BSP: http://dl.dropbox.com/u/2070422/dpl/dpl_concept_a1.bsp
Known issues:
- I havent activated the timer yet the entity is there (the entity work was based on ABS' gametype library).
- The carts show tracks in 2 colors. Im aware its set in the payload watcher but setting both to blue made both tracks show in the blue hud instead of changing the path color. The outline of 1 cart is also red for that same reason.
Oh, and after posting the topic i noticed the name should say dual instead of duel.