- Apr 27, 2012
- 25
- 5
Wondering if there is a way to force conditions (such as addcond, team switch, etc...) on players in the server using a trigger_multiple?
The targeting I assume would use !player to target all players in the server, but how would you physically go about toggling the command? Ive never worked with the AddOutput command before and attempted OnStartTouch > !player > Addoutput > Addcond 56 and nothing happened.
Im aware of the trigger_add_tf_condition but it does not have abilities to remove a conditon from a player once its toggled on them unless the time limit expires or they leave the brush. In my case I will be disabling the brush after a given time limit and activating a different condition. When the brush is 'disabled' and the duration is set to -1, it doesnt count as the player leaving the brush, so they keep the old effect, even when the new one is toggled. Which is not what im trying to do...
Anyone have any ideas or know an alternate method to adding conditions to players?
The targeting I assume would use !player to target all players in the server, but how would you physically go about toggling the command? Ive never worked with the AddOutput command before and attempted OnStartTouch > !player > Addoutput > Addcond 56 and nothing happened.
Im aware of the trigger_add_tf_condition but it does not have abilities to remove a conditon from a player once its toggled on them unless the time limit expires or they leave the brush. In my case I will be disabling the brush after a given time limit and activating a different condition. When the brush is 'disabled' and the duration is set to -1, it doesnt count as the player leaving the brush, so they keep the old effect, even when the new one is toggled. Which is not what im trying to do...
Anyone have any ideas or know an alternate method to adding conditions to players?