Stream that pulls players?

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ProselyteCanti

L2: Junior Member
Mar 27, 2014
91
10
Like how if water is flowing in a specific direction, the player is pulled. But is there a way to do that without water? Like, for example, a beam that pulls players upwards? I've seen it on maps before, but have no idea how it's done.
 

Crash

func_nerd
aa
Mar 1, 2010
3,315
5,499
Trigger_push

However note that this entity cannot lift a player up on their own. They need to be in the air already for that to work. BUT, you can do that a few different ways, easiest being a small drop before they hit the volume.
 

ProselyteCanti

L2: Junior Member
Mar 27, 2014
91
10
How big of a difference is there with the new impulse force thing?

Also, off topic, but are non-objective maps (not trade, just no control points or intelligence or anything of that sort) allowed to be submitted on this site? I know they're not allowed on the testing server, so I thought I should ask before posting it.
 

seth

aa
May 31, 2013
1,019
851
How big of a difference is there with the new impulse force thing?

Also, off topic, but are non-objective maps (not trade, just no control points or intelligence or anything of that sort) allowed to be submitted on this site? I know they're not allowed on the testing server, so I thought I should ask before posting it.

There's a forum for that.