I HAVE ORPHANED THIS MAP (CLICK FOR THE THREAD)
So this is pretty much my first map for TF2, I have prior experience with Source but not very much with TF2.
I decided to make a nucleus-inspired King of the Hill map which encourages vertical combat.
When BLU caps the point, the rocket starts ascending up the silo, whereas when RED caps the rocket stops moving.
Feedback appreciated
So this is pretty much my first map for TF2, I have prior experience with Source but not very much with TF2.
I decided to make a nucleus-inspired King of the Hill map which encourages vertical combat.
When BLU caps the point, the rocket starts ascending up the silo, whereas when RED caps the rocket stops moving.
Feedback appreciated
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