EU Gameday - Thursday 20th November

Harribo

aa
Nov 1, 2009
871
851
Where:
TF2Maps.net Official EU Server: 91.121.155.109:27015
Gameday Host: Harribo


When:
Thursday, 20th Novenmber 2014 - 6PM GMT
Click here for other Timezones

Map List:
Time Played | Map Name | Author | Download | Thread

20|koth_example_a1|Author| TF2maps (.BZ2) | Thread

Map Pack: Download (.ZIP). Not Ready

Event/Submission Rules and Information (link)

If there's something specific you want feedback on in your map, write a line below the rest of your submission and we'll try to promote discussion about it. (Eg: Do the respawn times feel fair?)
 
Last edited by a moderator:

RubbishyUser

L7: Fancy Member
Feb 17, 2013
414
488
Map List:
Time Played | Map Name | Author | Download | Thread

20-30|koth_heatmap_a1|Author| 5887 (.BZ2) | 312407

I will not be attending the gameday as my condition for designing this map is to rely on the heatmap alone. On that note, would it be possible if an extra 10 minutes is needed to fill out the gameplay if heatmap could be tested for 30? This would maximise the number of deaths the heatmap has so I have more to work with. Note also that the map is already uploaded.

EDIT: If nobody is going to post another map then I'd be happy to let heatmap run until people are sick of it and leave. I won't be there, so I won't have to deal with their complaints B)
 
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Sel

Banned
Feb 18, 2009
1,239
2,570
Time Played | Map Name | Author | Download | Thread
30|cp_harbour_a16|Sel| Download | 19091

overwrite this if it's already on the server please, and put this last ty
 
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phi

aa
Nov 6, 2011
832
1,815
Time Played | Map Name | Author | Download | Thread
30|cp_wildlife_a4|Deer| Download | 23448

boom look it's a4
 
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Egan

aa
Feb 14, 2010
1,375
1,721
1zBqbik.png


And it's gone.

(Check server info tab in mod cave frozo)
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
1zBqbik.png


And it's gone.

(Check server info tab in mod cave frozo)

As mentioned in our conversation, the other reason is because if people already have a16, which I would think a few fair people might, they would get missing map errors. While sel can/will argue that they can just take the time to delete the map and redownload that, compiling a proper version that doesn't conflict with a server one (the first time) is the easier thing to do for everyone. Especially when they knew full well that there might be a conflict.

I was going to tell you this in addition to the redirect thing, but you had left chat before I could Sel.
 

Sel

Banned
Feb 18, 2009
1,239
2,570
As mentioned in our conversation, the other reason is because if people already have a16, which I would think a few fair people might, they would get missing map errors. While sel can/will argue that they can just take the time to delete the map and redownload that, compiling a proper version that doesn't conflict with a server one (the first time) is the easier thing to do for everyone. Especially when they knew full well that there might be a conflict.

I was going to tell you this in addition to the redirect thing, but you had left chat before I could Sel.

The map was corrupted server side for whatever reason despite working totally fine before, there wouldn't be any conflicts with clients because there has only ever been one a16.