- Jul 22, 2009
- 1,874
- 1,257
it could double your compile times and youll never know why
heres a demonstration thatll explain errything
lets take a 32 sided cylinder
and clip it in a way that doesnt really match up with its vertices
looks fine...
...but if we zoom in...
...we see vertices going out of alignment
hello nonorthogonal visleaves hello tiny ass cuts hello long ass compile times
just cleaned up some of those in 3some and vvis time went from 2 hours to 1. on an i7 too.
caveat mappor!
heres a demonstration thatll explain errything
lets take a 32 sided cylinder
and clip it in a way that doesnt really match up with its vertices
looks fine...
...but if we zoom in...
...we see vertices going out of alignment
hello nonorthogonal visleaves hello tiny ass cuts hello long ass compile times
just cleaned up some of those in 3some and vvis time went from 2 hours to 1. on an i7 too.
caveat mappor!