DOTA 2 map

Hannibal

Banned
Apr 23, 2008
12
0
I'm trying to get a DOTA 2 map into TF2. I've used BSPSource to decompile the BSP and I now have a vmf file. However when I try to open it in Hammer (opened from the TF2 folder) I get reading chunks 5% and then it all closes down.

I've looked through the vmf in notepad to see if there were any issues with the double quotation marks, but as I expected, it being a valve map, there aren't any issues there.

Anyone got any ideas?
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Dota's map is from a far more recent version of source, virtually none of its features would work in TF2 so you'd need to drastically rebuild it anyway.
 

Hannibal

Banned
Apr 23, 2008
12
0
I was just hoping for the brushes and models to be ported. Guess I'll have to wait for the source update

Or just do it manually I guess :/
 
Last edited:
Mar 23, 2013
1,013
347
I was just hoping for the brushes and models to be ported. Guess I'll have to wait for the source update

Or just do it manually I guess :/

models aren't in a vmf anyway. you have to port them from dota 2 differently
 

Fantaboi

Gone and one day forgotten
aa
Mar 11, 2013
892
1,050
I'll do a big post later on how I did it.