Respawn times?

HQDefault

...what
aa
Aug 6, 2014
1,056
535
Hello, I'm currently working on a custom map called cp_hangar. I wanted to decrease blu's base spawn time, however I couldn't figure out how. The closest I could get was making it so that after capping a Blu's spawn time is reduced. How do I change this so that blu's minimum spawn time is like 2 seconds or something from the start?
 

HQDefault

...what
aa
Aug 6, 2014
1,056
535
In the logic_auto send an output to your tf_gamerules like this:

OnMultiNewRound

SetRespawnWaveTime

(place time here)

I think that's how its done, but don't quote me on that.

Ummm... where would I put the team that I'm targeting?