I've made a map with a control point that is made up of multiple trigger brushes. Just like the other CPs on that map it works fine except for when players of both teams fight on the point. The team that has started to capture it can continue doing so even though there's opponents trying to block the capture.
The only reason for this I can think of is that this CP consists of more than 1 trigger brush, but I can't change that since I want there to be a hole in the CP area.
pic: https://www.dropbox.com/s/u2izymxeau7e561/control point.png?dl=0
The only reason for this I can think of is that this CP consists of more than 1 trigger brush, but I can't change that since I want there to be a hole in the CP area.
pic: https://www.dropbox.com/s/u2izymxeau7e561/control point.png?dl=0