Env Lightning and sky box problem

Solar's Wrath

L1: Registered
Aug 22, 2014
28
0
Ok this is my first Thread here. I did read a lot of other Thread and solution but I can't find the help I need so I decided to make an account specially for this.

Now before anyone throw an answer to my problem, let me explain other things first. I did went through trying that site to analyze compilation of map. The problem is that I can't even go through the full compilation.

Though I can try the map using the Tf2 console and its where the problem happen when it didn't before.

I use the same Skybox as Double-Cross And I do have a Light Environment that is the exact same as Double-Cross too. I did look for leaks and There is absolutely no leaks. But once I try the map with TF2 through the console. The Env Light is not there and the Skybox isn't either.

Though before I had to do it this way. I could test it with Hammer doing a Run and both did showed up.

Now the difference between back then and now. Is that before I had to use TF2 and the console. I had only one side of my map done because I didn't need to do both side. Just copy paste it and have both side done. I'm making a CTF map in the style of Oranges map.

So before I copy past the finished side. I could run the map with Hammer which open TF2 directly in the map. In fact I only 1 panel of 2D sky box at that time and it was under the map and everything was working fine, the lightning was fine, the skybox was fine too.

But now that I copy pasted the blue side to make the red side. BTW all doors and spawn and everything works but the Env Light and the Skybox.

I'll post Screenshot if asked or even the map file if someone want to see what is wrong. If someone know how to help me with the Compilation Log, please tell me.

I worked all night until my hand hurt on that map to finish it, it is finally finished and now there is this problem >.<

Thanks is advance ^^
 
Mar 23, 2013
1,013
347
You should check for grammar errors before posting. It's a bit difficult to read your post.

Anyway, can you paste your compile log here? That will help a lot. Without the log I'd randomly guess that you maybe have two light_enviroments
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
1) pictures. I can't understand what you're trying to explain but pictures of "this is what I've done, and this is what it looks like ingame" work wonders.

2) I think you're saying the compile isn't finishing? So post your compile log.
 

Solar's Wrath

L1: Registered
Aug 22, 2014
28
0
http://image.noelshack.com/fichiers/2014/34/1408743480-sceen-001.png
http://image.noelshack.com/fichiers/2014/34/1408743711-sceen-002.png
http://image.noelshack.com/fichiers/2014/34/1408743827-sceen-003.png
http://image.noelshack.com/fichiers/2014/34/1408743850-sceen-004.png
http://image.noelshack.com/fichiers/2014/34/1408743875-sceen-005.png

Ok so those are the message. I double checked, there is no double Light Env or skybox since i made the skybox manually.

For the Log, I guess you don't mean that window that start to write it but like, the whole thing it write saved in a file... Well I don't know were to find it... But if I have to guess I already trying to open it once and for some reason my pc can't open the file.

Though I have a question. Could it be because I have too many Light Spot?

Also sorry if my Grammar is bad. Like i said in my presentation, I'm French and I do my best.
 

henke37

aa
Sep 23, 2011
2,075
515
Uhm, nodraw is a sealing, light blocking material. You effectively put up a giant wall between the skybox and the level. And the environmental light comes from the skybox brushes.
 

Solar's Wrath

L1: Registered
Aug 22, 2014
28
0
Thanks though my problem has been fixed in the chat room, now the map works and is done, its in the map file if you want to go and see.

And yes the problem was exactly that, thanks again ^^