Rules of The Mapping Community (A Rules of the Internet Parody)

SSX

aa
Feb 2, 2014
392
411
A parody of the "Rules of the Internet" meme, a list that was created by the internet, for the internet, that contradicts the internet.

Current List:
1. We do not talk about carve
2. We do NOT talk about carve
8. There are no real rules about mapping
9. There are no real rules about compiling either
10. kicking a bucket requires the bucket to be non-static, which is expensive. Don't kick buckets without a good reason
11. You must have pictures to prove your statement or explain anything mapping related, especially edited with ms paint
12. Feedback moar — it's never enough.
13. There is no such thing as a "Good" map.
14. Do not argue with Valve, you WILL lose.
15. Maps are made to be reskinned
18. One orange map leads to another.
19. The more you hate minecraft maps, the more they get played
-20. There are no real rules about playtesting
--20a. There are no real rules about version naming
---20b. There are no real rules about rule numbering
----20c. If there are, I don't care, I'm doing things my way anyway
21. As a consequence of rules 8, 9 and 20, mapping is anarchy.

1. We do not talk about carve
2. We do NOT talk about carve

Then just continue onto the list.
 
Last edited:

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
And he's not just some forum rando who likes to buck trends. He's a pro. Works for Bungie.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Really? Neat, I remember him from when he made official NS maps. (or was that KungFuDiscoMonkey? god I always got those two mixed up because they both made maps... one was on the mod team and one was a regular guy)
 

SSX

aa
Feb 2, 2014
392
411
2.5) Get the fuck on topic. XP
 

SSX

aa
Feb 2, 2014
392
411
*Kicks the bucket*

I'm done.
 

Fantaboi

Gone and one day forgotten
aa
Mar 11, 2013
892
1,050
11. You must have pictures to prove your statement or explain anything mapping related, especially edited with ms paint
12. Feedback moar — it's never enough.
19. The more you hate minecraft maps, the more they get played
 

Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
8. There are no real rules about mapping
9. There are no real rules about compiling either
- Enjoy your error.

20. There are no real rules about playtesting
20. There are no real rules about version naming
20. There are no real rules about rule numbering
20. If there are, I don't care, I'm doing things my way anyway
21. As a consequence of rules 8, 9 and 20, mapping is anarchy.
 

SSX

aa
Feb 2, 2014
392
411
13. There is no such thing as a "Good" map.
14. Do not argue with Valve, you WILL lose.
15. Maps are made to be reskinned
18. One orange map leads to another.
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
816
Can I have the bucket?
Props cant be traded.
Unless the prop was actualy a weapon in the game and only put in the map as a prop.
Maps are made to be reskinned
Especialy cp_orange

b51a. An error in the map is allways the player fault. They shouldnt have gone into the trigger in the first place. Have a nice day being stuck
b51b. Bots in mvm are more intelligent than the player
b51b1. As mapper its unwise to think as the player as then you are going to make equaly stupid solutions
b51c. SPUF is the best place for constructive feedback. They will create many solutions to fix part that dont need fixing.
 

phi

aa
Nov 6, 2011
832
1,815
Rule № 363 - any given custom map, no matter how high quality, will never equate to the purity that is Badlands, and must be mocked accordingly: usually through such a method as calling out "its not badlands", often through the use of gifs and annoying repetition (referred to as the Papa Smurf Rule in certain regions)