- Oct 21, 2009
- 106
- 43
I need to use propper to get some funky offgrid geometry that I can't do with brushwork. I followed this tutorial to the letter, but there seems to be a problem around step 25 - Hammer doesn't load the materials I ported over. The VTFVer program spat out an error for every single file, but on closer inspection they all seemed to be pre-7.4 anyway, so presumably Hammer should be able to read them.
I copied the materials out of tf2_textures_dir.vpk in steamapps/common/Team Fortress 2/tf, and put them into steamapps\sourcemods\propperconfiguration\materials. Otherwise, everything else is the same from the tutorial.
I checked, and Hammer is using the Propper Configuration mod I set up, and I can turn brushes into propper_model entities, so I don't think it's a problem with the configuration.
How do I get Hammer to see them?
EDIT: oh my god i'm stupid, I forgot to extract the vmts
nevermind :s
I copied the materials out of tf2_textures_dir.vpk in steamapps/common/Team Fortress 2/tf, and put them into steamapps\sourcemods\propperconfiguration\materials. Otherwise, everything else is the same from the tutorial.
I checked, and Hammer is using the Propper Configuration mod I set up, and I can turn brushes into propper_model entities, so I don't think it's a problem with the configuration.
How do I get Hammer to see them?
EDIT: oh my god i'm stupid, I forgot to extract the vmts
nevermind :s
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