US Gameday - Saturday August 16th

Egan

aa
Feb 14, 2010
1,375
1,720
Where:
TF2Maps.net Official US Server: 70.42.74.31:27015
Gameday Host: Egan


When:
Event will begin at:
Saturday, August 16th 2014 - 5:00PM EST
Click here for other Timezones

Map List: (Closed)
Time Played | Map Name | Author | Download | Thread

30|pl_siege_a2|PC's_Frank| VPK | 23111
20|ctf_routegs_a3|HMK-3| RAR | 22931
20|ctf_infiltration_b13pre9|DonutVikingChap| BZ2 | 21426
20|koth_tupor_a4a|Doktor Richter| BZ2 | 22870
15|arena_creekwood_a2|HQDefault| ZIP | 23115
30|cp_ripley_a2|Bakscratch| BZ2 | 23137

Map Pack: Not available yet.

Event Rules and Information (link)

If there's something specific you want feedback on in your map, write so a line below the rest of your submission, and I'll try to announce it sometime during the round. (Eg: Do the respawn times feel fair?)

I'll keep playing maps past the end of the gameday as long as I feel like playing TF2 (usually at least 3 more maps from the end). If there is another VIP / Admin on then they can take my place as host, if they are available to do so. Also since we're currently looking at arena_suijin_rc2 as a potential showcase piece, I'm going to add that map immediately after the gameday.
 
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PC's_Frank

L4: Comfortable Member
Aug 29, 2012
178
24
pl_siege_a2
Single stage

Thread:
http://forums.tf2maps.net/showthread.php?t=23111
Download:
http://forums.tf2maps.net/downloads.php?do=file&id=5773&act=down


I am looking for general feedback on the overall layout of the map and, simply put, whether or not it is any fun to play on.

The rocket at the third chokepoint, however, I am beginning to have second thoughts about. I'm worried it might be too tacky, so I'm thinking of replacing it with a smokestack made from detail brushes. I'm also thinking of closing off the door I placed a large "exit" sign above at checkpoint three if it proves to create too many problems with snipers. That's all I have for specific things, but if anyone finds anything specific about the map, good or bad, please feel free to share it. But, the biggest thing I'm looking for is if anyone had fun playing the map, please let me know what parts of it were or were not fun.

Sadly, I don't know if I'll be able to attend the gameday itself, I think I'll have to work then.

EDIT: I have thought of one more thing. I'd like to know if the final chokepoint is balanced or if it's to much in favor of one particular team.
 
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Doktor Richter

L3: Member
Feb 13, 2014
115
89
Updated tupor to a4a. Nothing critical, just a few optimization tweaks. We can play either a4 or a4a, but I suspect a4a will run better.
 
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HQDefault

...what
aa
Aug 6, 2014
1,056
535
BTW does your server support replays? If I could record some replays to look over and see what happened that would be great.
 

Bakscratch

Finisher of Maps
aa
Oct 29, 2010
714
1,492
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Egan

aa
Feb 14, 2010
1,375
1,720
Post Mortem for Saturday, August 16th 2014
Map Name | Recorded Demo | Feedback Link

pl_siege_a2| Demo | Feedback
ctf_routegs_a3| Demo | Feedback
ctf_infiltration_b13pre9 (#1)| Demo | Feedback
ctf_infiltration_b13pre9 (#2)| Demo | Feedback
koth_tupor_a4a| Demo | Feedback
arena_creekwood_a2| Demo | Feedback
cp_ridley_a2| Demo | Feedback
arena_suijin_rc2| Demo | Feedback
koth_sandstone_pro_b4|| Feedback

koth_sandstone_pro_b4 still hasn't shown up in the demos list, nor can I even find its associated demo on the server. not sure what's up with that.
 
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