Water display bug? Pixel Drag-like issue.

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ExiMaster

L1: Registered
Oct 6, 2012
21
0
If you fly your camera over the water it like takes a screenshot of whats underneath the water and displays it on the top and its locked on your screen like a bug on your monitor.

I don't know if this is tied to it but I added a crap ton of nodraw brushes under the map to combine and split visleafs and cover up behind displacements when this problem started.

Yes I have a water_lod_control and no nodraw brushes even go inside the water brush. There are 44 env_cubemaps in the world.

water1.png


water2.png


water3.png
 
Last edited:

ExiMaster

L1: Registered
Oct 6, 2012
21
0
My bad completely, the issue was 2 different water style faces. The beach had 2fort water and the forest had sawmill water but the idea sparked from Tumbolisu's post so ty.