func_conveyor | How to make it go straight up?

Cookie^

L2: Junior Member
Jan 26, 2014
75
2
I can use func_conveyor on a ramp pretty easily.
However, I want to make it like a trampoline where the brush just bounces the player up when he touches it.
Any help greatly appreciated! :D
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
It doesn't work like that, it is meant to replicate an actual conveyor, and thus functions as such. You would need to use trigger_push (or a combination of several at varying strengths) to get the effect you want.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
trigger_push can't lift somebody OFF the ground, you'd need to make a "pit" for them to fall into, or they need to jump. You will also need to make the push taller (8 units will not have the player inside the trigger long enough to accelerate) as well as stronger. For reference, gravity pulls downward with a force of 800, so you would probably need at least 1600 for an equally powerful "fall up".
 

Egan

aa
Feb 14, 2010
1,375
1,721
Just for reference, you can lift somebody off of the ground and fling them into a trigger_push by nudging their velocity upwards:
lyeFgbR.png

You can maybe do the entire trampoline like this but in my tests it doesn't do the same height each time so it's not good for a dedicated height, like if you wanted players to use the jump thing and get to a ledge somewhere.
 

henke37

aa
Sep 23, 2011
2,075
515
Or just ask people to jump.