- Jul 11, 2014
- 30
- 3
So, first of all .. not quite new to mapping (or Hammer / WorldCraft in theory). But, haven't mapped before for Source games - only the older GoldSrc games (HL1, TFC and various mods).
I am running the version of Hammer installed with TF2 (i.e. in the C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin folder). I seem to recall reading somewhere that post-SteamPipe that version must be used?
I can create brushes and move them around, apply stock textures to them, etc. - all without any issues.
I have a number of custom textures loaded-up. Each has both the VTF and corresponding VMT file. Hammer does not seem to be having any issues finding the custom textures - in the sense that they show-up in Hammer's texture-browser without any problem.
However, as soon as I apply any of these custom textures to a brush - Hammer crashes. More specifically, Windows says it is "not responding".
I have tried this on two different machines (thinking maybe Hammer didn't like the graphics card or something) without any success.
I have also tried putting the custom textures in a number of places - without making any difference:
So, I am kind of at a loss as to where to do next?
:cursing:
I am running the version of Hammer installed with TF2 (i.e. in the C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin folder). I seem to recall reading somewhere that post-SteamPipe that version must be used?
I can create brushes and move them around, apply stock textures to them, etc. - all without any issues.
I have a number of custom textures loaded-up. Each has both the VTF and corresponding VMT file. Hammer does not seem to be having any issues finding the custom textures - in the sense that they show-up in Hammer's texture-browser without any problem.
However, as soon as I apply any of these custom textures to a brush - Hammer crashes. More specifically, Windows says it is "not responding".
I have tried this on two different machines (thinking maybe Hammer didn't like the graphics card or something) without any success.
I have also tried putting the custom textures in a number of places - without making any difference:
- tf/materials/customtexturefolder
- tf/custom/customfolder/materials/customtexturefolder
So, I am kind of at a loss as to where to do next?
:cursing: