Heavy Update Released

Zmathue

L2: Junior Member
Aug 3, 2008
72
14
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Added 3 Heavy unlockables


Natascha, The Sandvich, The Killing Gloves of Boxing

Added 35 new Heavy achievements

Added Arena game mode

5 arenas: Lumberyard, Ravine, Well, Granary, Badlands

Added cp_steel, a community map by Jamie "Fishbus" Manson


Changes


Added server map timeleft to upper right of scoreboard

Added new firing sounds to The Backburner

Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab

Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%

32 player servers can now support an extra slot of SourceTV

Made the freezecam item panel description easier to read

Players now broadcast whether they chose a team directly or use autoteam

Added proper handling of cart blocking recognition to Payload maps



Bug fixes


Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn

Fixed Spy watch arm not using team skins

Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available

Fixed players getting stuck in a bad animation state when class switching while spinning the minigun

Fixed a loophole that allowed players to pickup weapons of other classes

Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to

Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly

Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing

Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly

Fixed spectators not having the target ID labels display correctly

Fixed the cart alarm sound occasionally getting stuck on in Payload maps
 
Last edited:

bobby1211

L2: Junior Member
Jun 28, 2008
64
11
Thanks for posting,

Anyone know anymore about this one:

Fixed a loophole that allowed players to pickup weapons of other classes

I thought any player could pick up any other players weapon for ammo, where we not supposed to be able to do that?

-Bobby
 

Inqwel

L6: Sharp Member
Jun 2, 2008
308
59
The update doesn't mention the new PL map Badwater Basin.
 

Zmathue

L2: Junior Member
Aug 3, 2008
72
14
Thanks for posting,

Anyone know anymore about this one:

Fixed a loophole that allowed players to pickup weapons of other classes

I thought any player could pick up any other players weapon for ammo, where we not supposed to be able to do that?

-Bobby

Its a block for server plugins that give players other classes weapons.
 

cornontheCoD

L420: High Member
Mar 25, 2008
437
70
ummmmm... why is this not on steampowered.com?

I checked twice. still not there

just meet the sandvich
 

psihomir

L4: Comfortable Member
Mar 17, 2008
192
32
What the hell?

Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab

I didn't see a "No tags" filter or anything like that. How am I supposed to remove all that instant spawn garbage from my server list now?
 

nossie

L3: Member
May 9, 2008
107
4
What the hell?



I didn't see a "No tags" filter or anything like that. How am I supposed to remove all that instant spawn garbage from my server list now?

i no how gay! no we actually have to look at the tags + the tittle =\ i suppose the merge coz not many custom tab servers were getting traffic...
 
Dec 25, 2007
566
439
Pity they still haven't added a search by server name, either.
 

Shadow Scythe

L2: Junior Member
Aug 8, 2008
51
0
Bug fixes

Fixed players getting stuck in a bad animation state when class switching while spinning the minigun
What's this? No more civilian heavy? Disappointing! That was my favorite way to not help my team. :mellow:

Arena mode is really fun. Thumbs up, Valve! :D
 

psihomir

L4: Comfortable Member
Mar 17, 2008
192
32
By the way, at least I'm happy about something - there's no snow in this update after all :p Just white rocks.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I think they borked the server search function. It used to sort servers by ping, now they're just in a random order.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I agree. It's really fun for times when you want to fight with someone, although I won't say I like it better than Control Points or Payload.
 

Bonafide

L6: Sharp Member
Mar 18, 2008
313
25
I think they borked the server search function. It used to sort servers by ping, now they're just in a random order.

yea they did. Its kinda annoying but an easy work around is to sort by ping, then by map. It will then list the pings from lowest to highest with the maps also alphabetical. (Like it used to by simply listing the maps in order)
 

TriadAlfa

L1: Registered
May 20, 2008
10
0
Havent played other maps yet, just Badwater which seems to be really good. Payload goes on quite easily and the last point is the only bottleneck, but has many ways to attack and defend it.

Also there wasnt that many heavys playing for achievments, only like 4 per side. On pyro update there were at least 10 pyros per side.