I felt what I said before wasn't too constructive. I'll provide a pro and con list for I think the map has potential and I want to aid you in improving it.
Cons:
-the map is too narrow
-the map has poor cliping
-the map's textures makes it hard to play
-the map makes snipers too strong
-the map lacks any opportunities for soldiers to rocket jump
-the map draws to easily on one small chokepoint where demomen and engineers can create a unbeatable defense and the map can easily go onto a stalemate
-the map is too flat, being all on one height level makes gameplay boring
-game objecties are positioned in counter intuitive places
-if teams ever pass the stalemate chokepoint, bases can easily be camped
-map is too artificial, there is nothing to relate the encounter towards real life concepts, mostly due to unlikely futuristic moon theme involving getting glass