map not compiling into bsp?

ProselyteCanti

L2: Junior Member
Mar 27, 2014
91
10
For some reason, when I compile my map, it doesn't create a bsp file. I have bsp set to normal in the compile settings. Wot do?
 

ibex

aa
Sep 1, 2013
308
528
Put your compile log into here: http://www.interlopers.net/errors/
to get an exact answer.
Description:
At the end of the compiling process the BSP file is copied from the directory your vmf file is in to the game/maps directory so it can be played. This error means it couldn't find the BSP to copy it.(the message Windows returns may vary on it's language)

The cause is usually some fatal error in vbsp.exe (the program that generates the bare bsp-file) so check for other errors in your log. The other cause is some invalid setup of directories, or bad mapnames, too long pathnames etc.
In which case you should also see the effects further upwards in the log (something like the other programs not being able to load your map). For mapnames, remember to avoid any strange characters, like brackets, dots, commas and spaces. try to build your mapname out of characters ( a-z ), numbers ( 0-9 ) and the underscore ( _ ) only. The exact cause is usally findable in the logfile.

Remember this error is not a cause of your map to not compile, it is merely a sign that your map didn't compile.
^This is probably what will show up.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
There will be any number of things. without a compile log we can't tell, and as teatime says, try interlopers first (or simply read your compile log, if it's stopping before vbsp is done, it won't be very long)