MVM Shipside (Version Dev)
Map made by UltimentM
-Map Blurb-
Shipside is a small seaside town which has some factories producing Mann Co. goods. Nothing much important to over 100 year-old megalomaniacs with a robot army at their disposal. But what if I told you, unknown to the workers, the heart of the factories town contains a small stockpile of Australium (now that'll get their attention). Now desperate for Australium, Gray Mann has assembled his finest robots to destroy the town and steal the goods! Stop them!
This is a map that I'm currently working on, and what will be my first released map. The concept is simple: Set in a small seaside town, it will be similar to Mannhattan, in which there is one gate which certain robots may capture. However, tanks will also spawn in the map, and when the gate is captured, the tank spawns will move up! (hopefully) Planned map is available above.
However, I am not that experienced at map-making and need some people to help. They will be credited towards the map:
-Large Team Fortress styled ships (and other props)
-Map programmer (for MVM)
-Map compiler (my computer takes years to compile large maps)
Help will be appreciated!
Map made by UltimentM
-Map Blurb-
Shipside is a small seaside town which has some factories producing Mann Co. goods. Nothing much important to over 100 year-old megalomaniacs with a robot army at their disposal. But what if I told you, unknown to the workers, the heart of the factories town contains a small stockpile of Australium (now that'll get their attention). Now desperate for Australium, Gray Mann has assembled his finest robots to destroy the town and steal the goods! Stop them!
This is a map that I'm currently working on, and what will be my first released map. The concept is simple: Set in a small seaside town, it will be similar to Mannhattan, in which there is one gate which certain robots may capture. However, tanks will also spawn in the map, and when the gate is captured, the tank spawns will move up! (hopefully) Planned map is available above.
However, I am not that experienced at map-making and need some people to help. They will be credited towards the map:
-Large Team Fortress styled ships (and other props)
-Map programmer (for MVM)
-Map compiler (my computer takes years to compile large maps)
Help will be appreciated!