KotH mimosa

ibex

aa
Sep 1, 2013
308
528
Alpha phase?

Theme/style will be based on The Incredibles island Nomanisan (spytech/volcanic).

It's mimosa.

Might be packed wrong, but go ahead and check it out.

This is the first version, there is going to be a second version with some gameplay altering changes. But these versions are really all about whether I got the gameplay right, so feedback needed. I'll post this in the next game day if I can get the stuff packed right.

Thanks to Heyo for jungle assets also jungle inspiration, and thanks to A Boojum Snark for all his amazing assets
 
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ibex

aa
Sep 1, 2013
308
528
Alpha bump.
Fingers crossed on packing.
Probably has lots of issues.

General work tbd:
Displacements
Details

V.2--parts & pieces tbd:
Raise lower area, add connector to outer lower (for failed rocket jumps, aka how I learned to wall-climb)
Widen ground distance between point and buildings (side rooms)
Change room connector between side rooms and control room
Change height variations
 

ibex

aa
Sep 1, 2013
308
528
koth_purplehaze_1a1

So I didn't pack the textures right apparently.
Is there a way I can test my own texture packing before I release? Also, do you buildcubemaps before or after packing textures/models?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
The easiest way to test packing is to rename your /materials/ and /models/ folders before launching the game. It's a bit trickier to get them back the way they were, though, as the game will auto-generate a new /materials/ folder to hold your spray in.
 

ibex

aa
Sep 1, 2013
308
528
v.1a3
Pakrat defeated
New upper area
Added a connector in lower
Changed some lighting
Enlarged some doorways

Horrendous spiral staircase will be removed after this gets some testing.
 

ibex

aa
Sep 1, 2013
308
528
IbukUV2.jpg

Revisiting my first map! Going to be ctf this time, trying that intel spire/badlands idea I had.

Would anyone be interested in collab/detailing this piece (if it plays well)? Partially with the Jungle Theme Update in mind, but still spytech galore.