- Aug 9, 2008
- 9
- 0
So I'm trying to make the timers work for my map. I've almost got it, but time won't add when someone caps a point.
I've got the capture triggers to fire an output on capture, to trigger a logic_relay, that fires an AddTime output to the team_round_timer (game timer is it's name).
When I cap a point in-game, it gives me this error:
!! Error! bad input/output link:
!! team_round_timer (Game_timer, AddTime) doesn't match type from logic_relay (logic_relay)
What's wrong? Why won't time add? It doesn't show the inputs/outputs broken when I check the entities.
I've got the capture triggers to fire an output on capture, to trigger a logic_relay, that fires an AddTime output to the team_round_timer (game timer is it's name).
When I cap a point in-game, it gives me this error:
!! Error! bad input/output link:
!! team_round_timer (Game_timer, AddTime) doesn't match type from logic_relay (logic_relay)
What's wrong? Why won't time add? It doesn't show the inputs/outputs broken when I check the entities.