CTF_Rock2

Buddikaman

L3: Member
Dec 31, 2007
107
11
Alright this might be A 'tad" bit to early to post this as the map itself is not yet presentable but i guess its never to early for advice/critisism.

I am attempting to remake Rock2 one of my favorite TFC maps and have been brainstorming this map for some time now. First and foremost I am not a mapper per say, but more a Environmental Artist in training, so this is both a way to remake a great map for a great game, and create some environment art for my portfolio along the way.

This is my first map and the process has been a great learning experience thus far both in terms of learning level design(hammer) and the creative process that goes into it. The basic laying out of the map is complete minus the underground tunnels and to be honest I have still yet to define the look of the map completely(textures, architecture, style, ect) as it seems to be changing daily. Most of all I want to keep it true to the style of TF2, which is easier said than done.

I will show some early props I made, most untextured, unfortunatly I made the mistake of making them BEFORE i began mapping, and thus new ideas arose during that time. There are so many different ways i could stylize the map im just now playing it by ear. Heres some early props.

propshm1.jpg


benchra0.jpg


uvquestion1gp2.jpg


uvquestion2fb1.jpg


-Buddikaman-
 

Buddikaman

L3: Member
Dec 31, 2007
107
11
Rock2

Early concept art

concept1yd2.jpg


rockconcept1vs5.jpg


tf2coptercopylv3.jpg


Scratch map concept art

test1concept1ng2.jpg


There is more but I will wait. I also know there is another group of mappers doing Rock2 and that is fine, while i think they did a great job recapturing the TFC feel of the map, im looking to hopefully do something more stylized. Time will tell.

-Buddikaman-
 
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Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
Well the concept certainly looks interesting! It would be great if you were to do some type of stylized model pack for the site here. The Valve models are so limited.
 

Buddikaman

L3: Member
Dec 31, 2007
107
11
re

Youme- Here are some comparisons for you, keep in mind still very early.

Intraman- I would love to keep making tf2 content for the community after this map. Perhaps team up with someone and act as an environment artist only.

test1concept1ny9.jpg


rock2fuckup0006ta1.jpg


Cheers!

-Buddikaman-
 

Buddikaman

L3: Member
Dec 31, 2007
107
11
re

Wiebbe- Yea as of now the poison gas is staying, planned to be implemented in a semi more interesting way. Im not sure if i will have the hazard suits, altough i have a old model i made if tweaked could respresent the suits?

marinetf2qc8.jpg


If not, ive a better, easier to implement idea anyways.

-Buddikaman-
 

ThatGuy

L2: Junior Member
Nov 5, 2007
51
0
wow, that looks very nice, I love the screenshots of your work, it's just brilliant! Keep it up!
 

lerlerson

L2: Junior Member
Nov 27, 2007
75
7
My, my, this certainly looks better than Sacrifist's version. Love your props, they're awesome. My only annoyance here is that now we're going to have THREE Rock2s out there, even if one can be ignored because of how terrible it is. Oh well, the more the merrier, eh?
 

Sacrifist

L3: Member
Nov 21, 2007
130
7
Ours isnt being made for looks as much as it is for scale and being true to the original. This one is nice, maybe Rock3? My only beef about it is that it looks like a farm more then a prison. Hopefully Valve will get out a map or 2 for extra textures.
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
If you look at his other screenshot though it looks like he has spytech in side. By doing this he's keeping to the tf2 style of having a front, and then having something malicious going on in the backgrounds. I love that :D
 

Sacrifist

L3: Member
Nov 21, 2007
130
7
Idk, Im getting really sick of seeing the same thing in every map. TF2 style or not, its getting boring. Its all Valve's fault though with the lack of assets at hand. I also havent seen very many custom packs available either, if any.
 

Buddikaman

L3: Member
Dec 31, 2007
107
11
Re

Sacrifist- When designing my map I did the best I could to make it look as different as yours as i possibly can, which is one of the main reasons i choose the current style and look of the map. If you do call yours Rock2, i will most likely just call mine Rock, you were first after all and my map still has a ways to go, as its just me on the project.

Its true yours looks more like a prison, and thats fine, I enjoy the gritty look of your map and look forward to playing it.

-Buddikaman-
 
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Sacrifist

L3: Member
Nov 21, 2007
130
7
That makes sense and is very understandable. I wasnt knocking your style. I was knocking how limited you and alot of us are because of Valve. Its getting old lol. Valve needs to step it up.
 

Buddikaman

L3: Member
Dec 31, 2007
107
11
re

Valve needs to step it up

Well they just announced the other day they are releasing a new map pack which will arrive shortly this year and costs money. TBH im hoping more than anything they arent releasing Rock2 with that, than were both seriously screwed :cursing:

As for textures, yeah it gets old seeing similiar lookin maps, altough there is always ways to break the monotomy. I say if you have an idea for a tilable texture, create it. Than again the way valve created TF2 textures is extremely difficult, beleive me, ive tried. It appears cartoony but infact has photo referenced layered into them, along with custom brush strokes, most likely scanned in from watercolor brushes into photoshop. How they combined all that to make TF2 textures is anyones guess. :001_unsure:

-Buddikaman-
 
B

Buster Charlie

IF you do make a 1960's style helicopter for TF2, I would absolutely love to use it in a map idea I have for my next project.
 

Buddikaman

L3: Member
Dec 31, 2007
107
11
re

Buster Charlie- I am planning on making a helicopter, I was going for something with a spytech look. This is what i came up with..

tf2coptercopyyc4.jpg


I also was gonna add a prison bus early on but probably wont be now, unless anyone needs. Only the front of it is done.

bus2di8.jpg


bus1mg9.jpg


God, ive got so many unfinished models its sad, but most wont fit into tf2, well unless anyone needs a dragon? ;p

dragontf2nv3.jpg


-Buddikaman-
 
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