I know how to make a skeleton spawner, but is there a way to make it so that it spawns them when a button is hit? There aren't really any button or parent options on the skeleton spawner's config.
On your button create an output pointed at the skeleton spawner.
The output being "ontrigger" and the function being spawnskeletons (or something like that)
I decided to try this real quick, and did it quite easily. All you need to do is make a func_button, that when it's pressed, it enables the spawner, then disables it 0.1 seconds later.
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