- Sep 7, 2013
- 19
- 3
So, I created a custom skybox with Terragen. Followed exact steps described in the Valve wiki, but guess what, the textures show up as "invalid" in game (the texture preview looks fine in hammer, and sometimes work when applied to brushes).
Screenshot:
the checkerboard of doom everywhere.
I tried a few options:
-changing "UnlitGeneric" to "Sky"
-compiling bmp to targa with different options
-checking "Clamp C" "Clamp T" "No mipmap" and "No level of detail"
-using VTEX
None of them worked. I really need some help, this has given me way too much of a stall just to research.
Download for the VMTs and VTFs
[Mediafire.com]
Screenshot:
the checkerboard of doom everywhere.
I tried a few options:
-changing "UnlitGeneric" to "Sky"
-compiling bmp to targa with different options
-checking "Clamp C" "Clamp T" "No mipmap" and "No level of detail"
-using VTEX
None of them worked. I really need some help, this has given me way too much of a stall just to research.
Download for the VMTs and VTFs
[Mediafire.com]