[WIP] cp_stonequarry_b3c

timberghost_paintball

L2: Junior Member
Dec 19, 2007
77
200
Well cp_stonequarry is getting pretty close to its public release. I finally got a few of my custom models in the engine. I'm still going to tweak their textures and I still have a few more models to make. But now the layout is done and the remainder of the changes are cosmetic. I've already posted quite a few screens of point B but now points A & C are pretty close to complete.

For those that haven't seen the previous posts or playtests, stonequarry is a gravelpit style map.

Point A
cp_stonequarry_b3c0030.jpg

cp_stonequarry_b3c0010.jpg

cp_stonequarry_b3c0069.jpg


Point B
cp_stonequarry_b3c0027.jpg

cp_stonequarry_b3c0034.jpg

cp_stonequarry_b3c0039.jpg

cp_stonequarry_b3c0041.jpg

cp_stonequarry_b3c0061.jpg


Point C
cp_stonequarry_b3c0005.jpg

For a narrative element in stonequarry, I have imagined a scenario where red has built a super magnet and is plotting to pull satellites from space onto the blue base. So far the the props for the magnet/crane are done.
cp_stonequarry_b3c0026.jpg

cp_stonequarry_b3c0047.jpg


Spawnrooms
cp_stonequarry_b3c0016.jpg

cp_stonequarry_b3c0045.jpg


Looking out one of the Blue spawndoors toward point B
cp_stonequarry_b3c0017.jpg


Building from B to C
cp_stonequarry_b3c0057.jpg

cp_stonequarry_b3c0065.jpg

Behind that large window is where the custom decal will go to show the red team's war plans. I hope to make it look like its being projected on the wall.
cp_stonequarry_b3c0066.jpg

cp_stonequarry_b3c0024.jpg
 
Last edited:

Inqwel

L6: Sharp Member
Jun 2, 2008
308
59
Looking much better, but what about to the piston elevator in the C capture zone?
 

Redfurn

L1: Registered
May 10, 2008
9
0
I took a look at the b1 version.
Looks great, but please add more signs.
You never can have enough signs, because most players always tend to run around like blind chicken on maps like this one. ;)

Can´t wait to see the public release, i think it is a great map. :)
 

psihomir

L4: Comfortable Member
Mar 17, 2008
192
32
I love the looks, except maybe that building over A in the first screenshot. I can't put my finger on it, but it just looks unnatural in some way. Not enough support, perhaps?
 

timberghost_paintball

L2: Junior Member
Dec 19, 2007
77
200
I love that dome on the circular building, is that a model or brushwork?
Its a custom model I made. the telescope inside the glass is also custom as is the magnet/crane.

Redfurn: Thanks for checking it out, I have added more signs since b1 and I'll be sure to keep an eye out for where I could add more

psihomir: well that might be due to the angle. from the upper view you can't see all the supports but there is a fairly complex framework under the roof. The building is supposed to be partially constructed. I consider other possibilities but for now it stays. perhaps checking out cp_stonequarry_b1 from the download section would let you see the building in its entirety. Its an older version but that part of the map is the same. thanks for the feedback though.