- Jul 18, 2013
- 101
- 45
I'm attempting to make a custom 3 cp map and am running into some difficulty.
I've never built the gametype logic elements from scratch before.
I'm using abs' 5 cp gametype as a base and have been trying to modify it.
I've removed both of the forward spawns leaving only the first and center points and renamed some things and reordered the index numbers (0 1 2). I'm able to capture the center, which unlocks the final, and capture the final for the win.
Now, I'd like to add 2 optional capture points that will add time to the timer but are not required nor affect the main 3 capture points. Is this possible?
Thanks!
I've never built the gametype logic elements from scratch before.
I'm using abs' 5 cp gametype as a base and have been trying to modify it.
I've removed both of the forward spawns leaving only the first and center points and renamed some things and reordered the index numbers (0 1 2). I'm able to capture the center, which unlocks the final, and capture the final for the win.
Now, I'd like to add 2 optional capture points that will add time to the timer but are not required nor affect the main 3 capture points. Is this possible?
Thanks!