TF2Maps.net 72hr Winter Mapping Classic - UPLOAD THREAD

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Trotim

aa
Jul 14, 2009
1,195
1,045
cp_trotim_72_4

5CP variant. When 2nd is capped it locks and a timer starts ticking down. If the attackers aren't prepared to quickly take last and let the timer run out the points reset, forcing them to retreat and prepare another attack. This gives the defenders time to move back up to their own 2nd point and prepare another defense there.

Thread: http://forums.tf2maps.net/showthread.php?p=295733
Download (bz2): https://dl.dropboxusercontent.com/u/2536778/cp_trotim_72_4.bsp.bz2

2014-01-20_00001.jpg
 

Fish 2.0

L6: Sharp Member
Nov 22, 2012
324
262
https://dl.dropboxusercontent.com/u/32786876/tf2/cp_fish_72_2/cp_fish_72_2.bsp

OLTXcc9.jpg


While all these other loser subdivisions of Mann Co are sitting behind timed gates thinking it's cool, Saxton Hale [RIP] decided to buy a deodorant factory. Strangely enough he hired painters to paint white and grey grids near the middle of the facility. Whatever. Hale does what he wants to.

Meanwhile, Blu teams pungent body odor is too strong to handle and they need a way to relieve the stench - will they be able to claim the Prep Up Production Facilities™ in time before their armpits become their worst enemy?
 

Garuda112

L1: Registered
Sep 4, 2013
38
35
http://forums.tf2maps.net/downloads.php?do=file&id=5545

bKCoCR6.jpg


This is my submission for the 72 hour contest, a KotH map with a twist. For the theme, I made a series of doors open on a set of timers so the current hill-owning team has to "prep up" for more ways to get attacked or flanked. Also, the map is themed to be like the area around Bryce Canyon, which I would argue could be consider "highlands" (hence the snow, which is very possible in BC).

Its not to where I'd want it to be but I wanted to do the best I could.

*Edit: I just fixed the link. It was left at a7 for some odd reason.
 
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Waffe

L5: Dapper Member
Dec 2, 2012
230
203
Thread: 22093
Download

It's a PL map with just 2 CPs, but the cart goes in circles. The spawnpoints will shift on capture. Also the respawn times will tilt in favor of RED as the game goes on. I went with a farm/rusty/crappy theme.

In order to succesfully defend, the RED team has to ready up defences.

pl_waffe_72_latest.png
 
Last edited:
Apr 14, 2013
663
343
plr_takabuschik_72_2
download
screenshot
2014-01-20_00005_zpsd2967f9a.jpg


the payloads start next to each other, (and the players spwan next to them) and after 30 minutes of PREPING UP, the doors will open. The team who prepared better for this fight, will win the oportunity to push the cart while most of the enemies will still be dead (so basicly it's' setup tiime, like in plrr_pipeline).

(hope it's correctly packed)
 

KarmaPolice

L3: Member
Jul 25, 2009
108
52
Map: ctf_karmapolice_72_2

Download: http://forums.tf2maps.net/showthread.php?p=295776

Screenshot:
ctf_karmapolice_72_20000.jpg


Theme: "Prep up, men", because this is an invade CTF map where the flag is constantly changing hands and location, so you'll need to be "prepped up" and on top of your game.

HEADS UP: The copy of the map under this name on the server is an older one uploaded by mistake. "ctf_karmapolice_72_a2" is identical to this one, so if you'd like to test on the server, please use that one instead.
 
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Spipper

Former cheese man Gorgonzola
aa
Feb 18, 2012
246
407
Name: cp_mlj_3_72

Screenshot:
yWntcoX.jpg


Download

Theme: By capturing point A and B, you prepare your final attack on point C by cutting of Red team's defensive positions.
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
Submitting for Yacan, he is done and due to circumstances beyond his control, he could not submit. He proved he was done, and thus I am submitting for him.

cp_yacan1_72_a1 (filename allowed for above reason)
screenshot:
cp_yacan1_72_a10000.jpg

Theme Interpretation: " I took "prep up men" as Redmond Mann telling red to prepare for the climax to the gravel wars, Pre-greymann"
 
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