- Aug 7, 2012
- 4
- 0
Hello,
I was recently trying to create an area in my map where the weapons of the players would get removed. Since it has to be done to only certain players in the map that get far enough, using a trigger with the parameters "tf_weapon_*,kill" simply won't work.
I was trying to get trigger_remove to work with a filter, but I just ended up crashing my own client on each test (presumably because I'm probably removing myself?)
Any input is appreciated, thanks.
I was recently trying to create an area in my map where the weapons of the players would get removed. Since it has to be done to only certain players in the map that get far enough, using a trigger with the parameters "tf_weapon_*,kill" simply won't work.
I was trying to get trigger_remove to work with a filter, but I just ended up crashing my own client on each test (presumably because I'm probably removing myself?)
Any input is appreciated, thanks.