Im creating map for mp_tournament (with custom tournament whitelist) with only one weapon allowed (for slot2).
So then player can use only stock weapons for weapon slots 1,3,4 - but weapons are killed by trigger_multiple.
Everything is working perfect, but when player lost connection to TF2 item server then his weapon will be switched to stock weapon on slot2.
I think only way to exploit this system is to block IP of TF2 item server in frewall or something like that.
Edit: I was wrong. I was using entity tf_weapon shotgun - and that was my bad. I should use tf_weapon_shotgun_pyro - because this is only class allowed. So players CANT exploit this
Too bad - From what I know thats impossible to Equip specific weapon on player in TF2 (with game_player_equip).