So I'm making a jump for a collab jump map at the moment and i ran into the problem that my water is not being drawn when i compile with vvis on Normal.
The water has normal physics it's just not visible.
I've been compiling with the cordon tool all the time, maybe that matters.
If i set vvis on Fast it works fine, setting it to No kills my water as well.
There are supposed to be 3 water pools in the map:
The vmf:
http://www.mediafire.com/download/njaqs77db1xu2la/broken_water.7z
(You will get errors on a lot of models but that shouldn't matter too much)
The water has normal physics it's just not visible.
I've been compiling with the cordon tool all the time, maybe that matters.
If i set vvis on Fast it works fine, setting it to No kills my water as well.
There are supposed to be 3 water pools in the map:
The vmf:
http://www.mediafire.com/download/njaqs77db1xu2la/broken_water.7z
(You will get errors on a lot of models but that shouldn't matter too much)
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