Help Me Please

Aelfric

L1: Registered
Nov 25, 2013
9
0
I've got a custom TF2 map that I've worked on for a long time. I seek to implement three things, to which I have no idea how to perform.
  • Multiple teleport entries to a boxing area which is Melee only BUT outside the area, the map simultaneously remains a shooter
  • at the CTF round end, all server players are teleported to the Melee only boxing area
  • at specific times, the map is flooded and soon de-flooded. I want to choose the height of the water.

If you can provide advice for any concept in the list, it will really help. I intend to host this server, so I am trying to make it as great as possible. I believe anything should be possible in Hammer.
 
Last edited:

henke37

aa
Sep 23, 2011
2,075
515
I think the last one can be done using func_water_analog (or something like that).

Trying to force melee only is going to be the difficult part.
 

WhyNott

L1: Registered
Oct 21, 2012
27
1
I think the last one can be done using func_water_analog (or something like that).

Trying to force melee only is going to be the difficult part.

Dunno, there is addcond trigger now and there is melee-only addcond too. Shouldn't be that hard.
 

Exactol

Certified Hammer Hacker
aa
Jul 11, 2013
421
537
Map flooding is possible. A server I play on runs a map with it, but its protected against decompile, so I couldn't tell you how they do it. I think it may be a water brush tied to a func_tracktrain
 

Beetle

L9: Fashionable Member
Aug 17, 2008
627
178
Map flooding is possible. A server I play on runs a map with it, but its protected against decompile, so I couldn't tell you how they do it. I think it may be a water brush tied to a func_tracktrain

or tied to a func_door - that'd probably be easier.
 

Aelfric

L1: Registered
Nov 25, 2013
9
0
Thanks for the help, all. This thread is solved and *closed. I have removed the need to have a melee only feature, and have managed to make the map flood and de flood from using train like systems. Hopefully in a few days, I can share lots of screen shots of the map (my first map) to substitute a file share.