- Aug 4, 2012
- 42
- 15
This was brought to my attention by Tupperwits who noted that on my map any linked teleporter entrance and exit that get placed anywhere in the map will result in the exit being destroyed anytime a player attempts to use said teleporter.
I've never encountered this issue before when mapping, can anyone give me a clue or help as to why this is happening?
I've never encountered this issue before when mapping, can anyone give me a clue or help as to why this is happening?