Sudden Death instead of Stalemate?

B

BeelZebub

I am working on a duel map. Unlike the other duel maps out there, this one forces you to fight 1v1 regardless of how many people are on the server (I created a queue for the people waiting to fight). The winner stays and the loser goes to the end of the line. I am putting on the finishing touches now and want to make a "Sudden Death" mode for when a timelimit is hit. My problem is that when I call game_round_win->RoundWin with no team set, it goes to a stalemate rather than sudden death. I was wondering if anyone knows how to force Sudden Death rather than Stalemate?
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
Whether or not a game stalemates or goes to sudden death was made into a server option and it set to stalemate by default. It would be possible to change the svar with a point_servercommand but it may not revert upon map change.