Hey Everyone,
New to the community, and Hammer/TF2 map creation, so my apologies if this is in the wrong spot.
Having vast experience with other level design and game development toolsets, I decided that it would be a great idea to learn Hammer and expand my experience base. As such, I'm making an attack/defend CP map in TF2; this site looked like the most active, so hopefully I can get help quickly!
I'm having a rather annoying issue. Whenever either team wins (I pass a 'RoundWin' to either Red or Blue's game_round_win entity, the game instantly closes. No errors, no nothing. Just *poof*, gone. Does anyone have any ideas as to what is causing this? I delayed the RoundWin output, and sure enough the crash happened at the end of the delay, so that's certainly the source of this weird crash.
Note: This happens when I test by hitting F9 to compile and play. Is that what's causing this? Would it not happen on a legitimate server?
Thanks for any help,
Yatagan
New to the community, and Hammer/TF2 map creation, so my apologies if this is in the wrong spot.
Having vast experience with other level design and game development toolsets, I decided that it would be a great idea to learn Hammer and expand my experience base. As such, I'm making an attack/defend CP map in TF2; this site looked like the most active, so hopefully I can get help quickly!
I'm having a rather annoying issue. Whenever either team wins (I pass a 'RoundWin' to either Red or Blue's game_round_win entity, the game instantly closes. No errors, no nothing. Just *poof*, gone. Does anyone have any ideas as to what is causing this? I delayed the RoundWin output, and sure enough the crash happened at the end of the delay, so that's certainly the source of this weird crash.
Note: This happens when I test by hitting F9 to compile and play. Is that what's causing this? Would it not happen on a legitimate server?
Thanks for any help,
Yatagan