Question on creating a forward upgrade station in MVM

dmorris

L1: Registered
Sep 2, 2013
4
0
HI Again All,

I want to put a forward upgrade station into my map which is only accessible between rounds. I can't seem to get it to work however.

I have setup my door and door trigger and linked "open" and c"close" commands into the wave_start_relay and wave_finish_relay which is what I assumed should work. I am still missing something apparently.

The door itself functions (i.e. opens when a player walks up to it and closes again), but never becomes inaccessible between rounds.

Any help would be greatly appreciated.

Cheers,
dmorris
 

henke37

aa
Sep 23, 2011
2,075
515
Try the Enable and Disable inputs on the actual trigger.
 

Acadium

Playtest Extraordinaire
Apr 20, 2013
116
11
Remember to have it so that when the wave starts, it locks the func_door, then at the end it unlocks it.
 

dmorris

L1: Registered
Sep 2, 2013
4
0
Thanks piperboylp and henke37. It works perfect now. I had tried the enable/disable previously but did not set the target to the lock/unlock options.

As always, I am in debt to you good people. :wow: