T
The Asylum
so its like this:
I commissioned a model from a guy. I got an SMD model along with two SMD animations (idle and spin). I got the model to compile correctly with GUIStudio 2.2, but the spin animation doesn't spin.
Also, all the skins he gave me were in png format. I know there's more to skinning models than just running the image files though VTEX or VTFEdit.
Here's the current contents of my qc file:
I commissioned a model from a guy. I got an SMD model along with two SMD animations (idle and spin). I got the model to compile correctly with GUIStudio 2.2, but the spin animation doesn't spin.
Also, all the skins he gave me were in png format. I know there's more to skinning models than just running the image files though VTEX or VTFEdit.
Here's the current contents of my qc file:
Code:
$staticprop // This means it will be usable as a static prop
$modelname "props_meleefort\belt" // this is where the model will be saved and under what name
$model "body" "belt.smd" // this is the .smd you exported earlier
$cdmaterials "models\props_meleefort\" // this is the texture directiory, relative to materials/
$surfaceprop "plastic" // what material it's made from (for footsteps, bullet decals)
$sequence idle "idle.smd" loop fps 10.00 // default animation (every model needs one)
$sequence spin "spin.smd" loop fps 10.00