Custom Soundscape problem

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Ed Lolington

L1: Registered
May 12, 2013
6
0
I believe I have set everything up correctly with my custom soundscape and it appears in the sound preview in hammer; however, when I load my map with the soundscape and spawn, my fps drops to 10 and no sound plays at all. I'm honestly not sure why this is happening.
 
Mar 23, 2013
1,013
347
I don't think that a soundscape can cause your fps to drop. Try to optimize your map, if you compile without the soundscape you should get the same fps rate.
For the soundscape... well I guess you either have a error in the soundscape script or typed the name in the entity wrong.
 

Ed Lolington

L1: Registered
May 12, 2013
6
0
I don't think that a soundscape can cause your fps to drop. Try to optimize your map, if you compile without the soundscape you should get the same fps rate.
For the soundscape... well I guess you either have a error in the soundscape script or typed the name in the entity wrong.

I must have done something wrong with the soundscape because compiling without the soundscape I get my normally high framerate and everything else works.
 

d4rk

L1: Registered
May 8, 2013
16
3
Try checking the console when you're fps is dropping, you might find a few errors that could allude to whats causing the problem.
 

mint onion

L3: Member
Jul 18, 2013
101
45
I haven't used soundscapes just yet, but when using ambient_generics, I've noticed some sounds won't actually work. I'm still very new with the source tools so I haven't gotten too involved with sound or map file management just yet. I assume this is because, by default, there is a limited selection of sounds you're allowed to use in TF2... or something. i'm not sure if the same can be said with soundscapes.

wish i could help more, it's just something i noticed when placing sounds in my environment.

i noticed the ABS resource pack has a soundscape library. i'm not sure if that is something you'd be interested in leveraging. i planned on hitting that up once i seriously delve into that territory. it also points to a tutorial that might help. again, i have no idea, just trying to help, so, take what i say with a grain of salt.