PL Sawdust

Banhammer0

L1: Registered
May 11, 2013
4
0
"OGM U HAZ TO START WITH DEV TEXTURES FIRST!!"
Some people may tell me this is the wrong way to map, but I'm okay with my style.

The current development stage of this map is not quite Planning, but Unfinished. Sawdust is a one-stage 4CP payload map.

Lore:
Redmond has set up an industrial warehouse somewhere between Upward and Frontier, and has been cutting large quantities of wood since. Red has been collecting their sawdust from woodcutting for an upcoming technology design they've been working on that runs on pure sawdust. Unfortunately, Blu has just finished their exact design, causing Red to have to defend their sawmill industry. The machine that Blu had designed was an improved payload mechanism, but they require pure sawdust to run the machine itself; until a better design is found that runs on any other material. The sawdust production line was an unused line in Redmond and Blutarc's contracts to Mann Co, so Blu must attack Red's sawmill industry to capture the large quantities of Red's sawdust before Red designs their sawdust-powered machine that is still too secret even for Saxton Hale to know. Blu must destroy red's sawmill industry so they can take over production, and get more sawdust overall.
Written by my good buddy LordHiggi. Revised and edited by me.
 

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
Looks like you have a huge sightlines by that pic, you should try not not use too many large straight, flat areas and think about using heights to break up the sightlines aswell.
 

Fit

L1: Registered
May 4, 2013
8
2
Some more screenshots would be wonderful. This map looks pretty and I want to look at it from more angles. A top-down view for showing us the layout would be great as well.