T
The Asylum
So it's late at night and i've got a TRULY awful idea for a map.
It involves the standard RED defends, BLU attacks CP idea, with a twist. The deck is stacked heavily in RED's favor, and BLU is at a severe tactical disadvantage. The catch is that BLU respawns very very quickly (like 2 or 3 seconds), and has easy access to ammo and health supplies. RED on the other hand has very little at their disposal, and their respawn times are either HUUUUUGE (like 30 seconds or more), or I'm thinking no respawn at all for RED. (so it'll be like RED's playing on an Arena server while BLU's playing on a fast respawn server)
Thoughts? (other than it's exceptionally bad, of which I'm well aware)
It involves the standard RED defends, BLU attacks CP idea, with a twist. The deck is stacked heavily in RED's favor, and BLU is at a severe tactical disadvantage. The catch is that BLU respawns very very quickly (like 2 or 3 seconds), and has easy access to ammo and health supplies. RED on the other hand has very little at their disposal, and their respawn times are either HUUUUUGE (like 30 seconds or more), or I'm thinking no respawn at all for RED. (so it'll be like RED's playing on an Arena server while BLU's playing on a fast respawn server)
Thoughts? (other than it's exceptionally bad, of which I'm well aware)