Map Objective txt - add it with pakrat?

Open Blade

L420: High Member
Nov 30, 2007
439
34
I saw the tut here on how to make that custom objective which was easy and I put in my maps folder and I see it fine when map loads. But when I pak up my map with pakrat and use auto, it finds all my custom textures and signs but I don't see any txt file in there. Do I add it manually or what? How do people get your txt file?
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
I thought mapname.txt was seen by the autoscan? It always is for me, I find menu photos, prop reskins and custom prop skins arent found though
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
I just ran pakrat on pl_hoodoo_pretty_stage_3.bsp to test this out, the bottom three files in the list it added using just the auto button are:

pl_hoodoo_pretty_stage_3.ain
pl_hoodoo_pretty_stage_3.cache
pl_hoodoo_pretty_stage_3.txt

in maps/graphs, maps/soundcache and maps respectively.