[WIP] Avanti

lolpowpow

L1: Registered
Dec 29, 2007
4
0
Hello there,
I thought it would be a good idea to submit my Avanti progress here
Screenshots are available on my site here(You could have long loadtime, there are a good lot of images on the page)

I described the progress more in detail over there, but the shots are about 2 weeks old now, quite alot of progress has been made

No version to download yet because I feel like it would be wasting people's time at the point it is now.


I know there's avantiville but I feel the map is far too custom, and Avanti isn't CP. My goal with this is to have the TFC map with TF2 style and graphical greatness.
 
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Vilepickle

Banned
Oct 25, 2007
372
199
You're gonna need to make that brighter :eek:
 

lolpowpow

L1: Registered
Dec 29, 2007
4
0
Yes, the lighting is mostly not done in those screenshots
I have to update them

The screenshots currently available are to show a rough idea of the design
 
B

Buster Charlie

About time someone remade this, PLEASE PLEASE, take your time. Nothing spoils a remake more than armature looks and a rushed feeling.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88

DrHaphazard

L5: Dapper Member
Jan 6, 2008
249
12
Hey man i noticed you have a ladder in one of the screenshots. Is that a working ladder, and if so how did you get around tf2 not having ladders built in?
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
About the ladders... ive noticed a map that has a ladder in it that works

its cp_beach... decompile it and take a look? But it looks shit tbh to see players warp up a wall
 

Vilepickle

Banned
Oct 25, 2007
372
199
1 unit clip steps are useful for small distance "ladders". I have them in Impact because they were in QWTF, otherwise I probably wouldn't have them.