- Jun 3, 2008
- 2
- 0
I am on my first map and have little experience with the valve system, so I figured I would do everything I could do first.
For me this was the texture art and material creating. I whipped up a pretty set of materials and went to join them together into a VMF file, but I have no clue how to add any past the bumpmap. If anybody can help me compile the rest of the parts into my material I would be grateful.
all I need to know is the missing syntax:
Color($basetexture)
Bumpmap/normal($bumpmap)
Displacement (???)
specularity (???)
occlusion (???)
For me this was the texture art and material creating. I whipped up a pretty set of materials and went to join them together into a VMF file, but I have no clue how to add any past the bumpmap. If anybody can help me compile the rest of the parts into my material I would be grateful.
all I need to know is the missing syntax:
Color($basetexture)
Bumpmap/normal($bumpmap)
Displacement (???)
specularity (???)
occlusion (???)